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Evaluation: Trailer
In what way
does your media product use, develop or challenge forms and conventions of real
media products?
I produced a
horror movie trailer as my final media production, in which I challenged some
general conventions such as gender stereotypes but I also followed some forms
of the zombie horror sub-genre. Following conventions creates a higher quality
trailer, which audiences are more used to and challenging forms gives my
production a personal touch.
Producing a zombie
horror lead to me following supernatural conventions, the main one being
zombies as the monster. The use of zombies created a clear divide of good and
evil which links to the narrative of the plot. The main characters were the
group attempting to survive, which is a common convention in zombie horror
movies: to focus on a group rather than a lone protagonist. The survivors
represented good so wore lighter or brighter colours to represent this. On the
other hand the zombies are reanimation of the dead and represent evil, to
highlight this, the zombies wore darker colours and had fake blood on their
faces. The fight scenes between zombies and the main group also show a clear
conflict between good and evil. If I were to improve the zombie scenes I would
cast more zombies to create a large horde to increase the fear factor. I would
also had the zombies wear bloody and ripped clothing to show more destruction
and change the face paint, making it darker and using more fake blood to make
the zombies look more aggressive.
Although I
followed the convention of having a group of survivors (including a mixture of
genders), I challenged the conventions as typically zombie movies have cliché
characters such as ‘the blonde’ or ‘masculine male’. I broke away form the
convention of having cliché characters and had female leads. My main character
Mia was the strong protagonist and Jane was slightly weaker but I moved away
from the idea that the males protect the females in the group. In the group I
cast a younger male, highlighting that the girls are older, following the idea
that older people carry more power. Having a younger male and strong female
leads breaks away from the general gender roles in horror films.
Horror movie tend
to be set in isolated location, which I tried to demonstrate however to have
made the obvious I would have needed to include an establishing shot of the
house. Zombie movies are often set in
urban locations such as dawn of the dead and
Cockneys Vs. Zombies, However my
production was primarily set in the woods going against the norm of the zombie
sub genre. However to film in an urban location was not practical as there
would be passers by and I would not be able to film fight scenes and the
zombies in general as it could be seen as disturbing to others. Where as in the
woods and on private property I could film the zombie scenes and use fake
blood. My production was also set in the snow, which connotes cold and death, a
parallel to the zombies. Most zombie horror movies are set in apocalyptic
location showing destruction but my trailer was set on the first day of the
zombie outbreak therefore the location would not immediately be anarchy, the
woods masks this as it would not show signs of destruction allowing for the
movie to represent any stage of the outbreak.
What have you learned from audience feedback?
After uploading my previous two drafts online, I received feedback from
both my peer group and teachers. From this feedback I removed the metal
instrumental from the very end of my trailer carried the music that was playing
before one which made the audio of my trailer run smoother. Feedbacks from my
peers also lead me to fade the music in and out so the sound ran smoothly
rather than blunt cuts in audio. From feedback it was also highlighted that the
audio in the woods was very quite, to improve this I rerecorded parts of the
dialogue and for the other sections in increased the volume of the audio of
those clips and decreased the background music, this made my final trailer a
better standard. However to improve upon this again I would rerecord all the
audio as the scene that includes both the original audio and the rerecorded audio
makes the scene’s audio patchy and unprofessional.
From feedback it was suggested that I reshuffle scenes to increase the
tension built up before the studio credits. I moved any scene including zombies
and the radio report to after the studio credits, which follows the convention
of zombie horrors as the trailer creates a sense of foreboding before the
studio credits. Moving a few shots to after the studios allowed more tension to
be built up. I also moved the image of the young zombie male to later in the
trailer to create a greater impact of shock.
I received positive feedback of the young zombie boy in my trailer; he
was seen as the creepiest zombie as it plays on the idea of corruption of
innocence. To have improved my trailer I show have played on this and included
him in the horde of zombies or included other child zombies.
How did you use media technologies in the construction and research,
planning and evaluation stages?
Through out the different stages of construction and
research I used multiple technologies such as social media like Facebook but I
also used presentation software such a Prezi and Emase.
During the research and planning of my media product
is used different presentation softwares such as Emase to add interactive
features to my blog rather than just blog posts or screen shots, giving me more
control on the presentation of my blog, making it easier to use and present my
research. I also used slide share as another way of presenting things on my
blog. I also used a website called survey monkey to create a survey, with
general questions about age but also detailed questions to see what people
wanted out a horror movie. I asked about age to see what my target audience
wanted primarily from a horror movie. From this I could identify key features I
should include in my trailer, the results back up the results from my focus
group. The site was easy to use and allowed me to post the survey on my blog as
well as giving me a link that I sent out to a group of people. Survey Monkey then complied the results in
the form of graph and charts giving me a visual representation, allowing me to
easily apply the results to my own work, the site allowed me to easily complete
format research.
Social media added a new of presenting ideas and
sharing information about my film. I set up accounts in the name of my
production on Facebook, Twitter and Tumblr. I advertised the trailer on these
sites and included shots of production and the official trailer, this gave my trailer
a multiple platforms to be presented on, just as real productions do. I also
signed up to Youtube as it allowed me to easily share videos, allowing me to
receive feedback from my peer group.
When constructing my trailer I used two main pieces of software: Photoshop and abode premiere. Photoshop
allowed me to create an end credit for my production, Photoshop allowed me to
type out the text I wanted and use the erase tool to give them a textured
effect symbolising the destruction of the zombie threat. I could also make the
background gradient rather than a solid background. It also allowed me to
change the positioning of icons and text to create and end clip. I could also
create the title of the movie on Photoshop where I could add in as a still in
adobe premiere where I could add transitional effects onto later. On adobe
premiere I could edit my footage, initially cutting it down to usable sizes and
then re positioning them in order and cutting them so that the clips flow
smoothly together. I could easily drag transitional effects onto sections of my
footage as well as quickly adjust the brightness and contrast of my footage
allowing me to set the mood with dark footage linking to the genre convention.
I could also add audio clips and layer them allowing me to have voice-overs on
clips as well as background music. I could also layer audio clips of zombie
sound effects to make the zombies more graphic and disturbing. Adobe premiere also had the option to unlike
video and audio clips meaning I could leave the audio to carry onto another
scene but cut the actual footage to allow space for multiple shots. It was important to render the footage for
clear playback afterwards otherwise it would take a long time at the end and
may have some trouble rendering meaning I loss footage or editing work.
During the evaluation stage of my trailer I used YouTube a lot as it
allowed me to post all of my drafts and from this could receive feedback both
verbally from my peers but also in the comments and like/dislike option. I also created a directors commentary, which
I created on adobe premiere and posted onto YouTube.
Tuesday, 16 February 2016
Friday, 12 February 2016
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